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(+1)

Hi. very interested in this game. do you know how many pages it will be? I wanna have an idea of if I can home print it or not before deciding to back it. although I might either way.

~120 pages

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What does 2e add over 1e, other than additional content? Were mechanics tweaked or expanded on? Were there flaws in 1e that came to light and got solved?

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I’ll repost a reddit comment I made a little while ago on the subject, because that’s a really valid question:

The first edition took a lot of influence from Mausritter and Into the Odd, the second edition was mostly influenced by the Crowns 1e (can’t forget where you came from) and B/X D&D.

Here’s what 2e has mechanically (content-wise there is much more as well) that is different from the first:

  • Dedicated Peril/Fear system
  • Improved monster utility and tactical combat
  • Wounds (now there’s specific systems for breaking bones, getting limbs severed, being disembowled, etc)
  • Weapons are more unique
  • No more rolling for damage, there is only a to-hit roll which is transferred into damage
  • Experience is now called “Renown” and is gained from more than just treasure
  • A solid system for owning Keeps, expanding them, upgrading them, and ruling over holdings
  • Ability scores only increase through spending time training during Downtime, level ups are exclusively for new Titles

If you notice, most of that has to do with combat and Resolve. Here’s what has remained mostly the same but has been updated:

  • The dungeon delving is a lot more condensed and functional
  • Spells are still roll-to-cast with power dice but it’s a more fluid system, kind of a mix of Mausritter, GLOG, and Dungeon Crawl Classics
  • Monsters still have their sub-species tables but these are a lot more functional than they used to be, actually altering all monster’s stats
  • The settlements/refuge system has been greatly improved
  • Downtime is lot more useful and expanded on
  • The Region and Dungeon generators are WAY better now
  • The Feat system has been reworked into a Title system that is very very similar, but rebalanced and more succinct
  • The Inventory System is much better, and no longer arts-and-craft inventory
  • The Warbands system is greatly improved

Separate from mechanics, just content wise, here’s the new stuff:

  • 80+ monsters, with new rules for Elite and Solo monsters that make them act differently in combat and create dynamic fights with very little prep
  • Tables and tables of treasure with millions of permutations, almost all of it actually effecting the value of the item
  • 20 spells, each with their own custom Spellcasting Table, Ritual Components, Anima (source), and Obscura (limiter)
  • 36 potions, each with a unique taste and smell
  • 10 classes of artifacts (each with unique abilities, random lore tables, and different forms they can take)
  • 12 unique wonders (some with sub-tables)
  • And more

The games are very different, similar to a jump between 2e and 3e in terms of compatibility. It can be done, but if you’re bringing characters over it may just be best to remake them using the Crowns 2e system, which shouldn’t be very hard at all.

I hope that helps!

(+2)

I investigated this game in the strength of its art, but I bought it on the strength of its clever design, lovely layout, and wealth of content!


best of luck with the rest of development! Sad that I discovered this game too late for the kickstarter, but I hope to pick up a copy in print 

(+1)

Fantastic to see a second edition on the horizon!  Is there an official date for the KS yet?

February 1st!!! Thank you so much for the support! Click this link to get taken to the prelaunch page: https://www.kickstarter.com/projects/reesersurles/crowns-2e-an-osr-rpg-of-peril-and-bloody-dismemberment

Share with friends to ensure we hit those stretch goals!

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Great work! Thank you!

But it looks like some of pictures are missing in pdf's :(

Yes! The Kickstarter is to get the money together for the art and print. Right now, I only could afford what there already is. Follow the Kickstarter and tell your friends about it to guarantee the full-art release! Thank you for playing!