2/27/2025 - Magic, Costs, and Fonts
Magic and Turn Unholy
The will categories have been renamed to make more sense in the setting. The natural approving at spellcasting happens much slower, Seers gain their +1 to spell every 5th level instead of 4th (still triple the rate as any other natural caster), and Clerics can only use Turn Unholy once per day, but this is increased by one at every 5th level.
Altered Costs
I had not done a lot of editing on the original document, so after a little more thought I realized that a castle costing 10k gold means that you need to be level 50 before you can build one, assuming you bought nothing else and all of your experience came from gold and not from killing monsters.
Now it only costs 5k, level 25 is much more reasonable. Likewise, creating a new spell only costs 2.5k now, which means a Seer can do it every ~12-15 levels if they so wish.
Font Change
A few people mentioned wanting a more legible font. I agree. The title Aketon is kept in the same Blackletter but all of the other headings have been changed to Deutsch Gothic.
On top of that, I rewrote a few sections that were confusing people, hope that helps! If not, let me know in the comments!
Thank you so much for reading!
until next time…
Good Luck on your Adventures!
Files
Get Aketon, rules for medieval rpgs
Aketon, rules for medieval rpgs
A new, simple role-playing game based on an old, simple war game
Status | Released |
Category | Physical game |
Author | Ward Against Evil |
Genre | Role Playing |
Tags | chainmail, dd, dnd, dungeon, Dungeon Crawler, OSR, Simple, war-game, wargame |
More posts
- 2/26/2025 - A4 Scale1 day ago
- 2/26/2025 - Long Live Aketon!1 day ago
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