7/31/2021 - Utility Actions & Tackling!


Special thanks to WiseSalami in the Discord for his help with these updates!

Changelog

  • Ambushes & Initiative updated grammar
  • Actions in Combat updated grammar
  • Mounted Combat updated clarity
  • Secondary Actions renamed to Utility Actions, re-laid-out for clarity
  • Utility Actions may now only be attempted once per turn
  • Utility Actions may now be performed before attacking
  • Expose (Utility Action) no longer gives the exposer’s attack enhanced
  • Push (Utility Action) changed to actually push instead of just tackle
  • Tackle (Utility Action) updated clarity
  • Taunt (Utility Action) causes attacker’s move to impaired instead of causing attacks against them to be enhanced
  • Large Items updated clarity
  • The sentence in Conditions where it describes that having too many conditions will kill you has been greatly emphasized
  • Weapons updated grammar
  • Cost of Torchbearers and Laborers (Followers) increased
  • Knight (Mercenary) will always have 12 VIT
  • Exploration updated grammar
  • Being Reckless updated grammar
  • Doors updated grammar
  • Working an Opening updated grammar
  • Escape Artist (Feat) updated grammar
  • Invisibility (Spell) updated grammar
  • A Place to Sleep updated clarity

Files

Crowns 1.38 - Single Pages.pdf 2.7 MB
Jul 31, 2021
Crowns 1.38 - Double Pages.pdf 1.7 MB
Jul 31, 2021

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